While the Player’s Handbook is the most important book for any TTRPG, as the core instructions for play, the game master’s own instruction manual can be the most influential. As the second part of the ...
From forever player invested in the rules to first-time DM. Here's what to know before running your first D&D mini-adventure.
Cameron has been holding a controller for about as long as he can remember, developing a special love for The Elder Scrolls and Halo at a young age. When he isn't playing virtual games, he can most ...
For being Dungeons and Dragons subclasses all about chaotic magic, the Wild Magic Barbarian and Sorcerer can sometimes feel a ...
GHENT, WV (WVNS) – We’ve talked about Dungeons and Dragons and what it is and we’ve talked about what kind of options players have in the game. But what if you wanted to be the Dungeon Master for a ...
Beware of DMs with a God Complex, who act like gods in the game. Avoid DMs with a Me Versus You mentality; they try to kill off players. Watch out for Punisher DMs who squash creativity and punish ...
Dungeons and Dragons players know the ropes of playing the game. Creating a character, choosing their class, and reacting to the world set before them through the eyes of their character is pretty ...
Over the weekend, a conversation started about the strengths and weaknesses of the Dungeon Master’s Guide, a core resource published by Dungeons & Dragons to help DMs prepare for sessions. The current ...
The dilemma Purger4382 faced with their Dungeons & Dragons campaign is an all-too-common occurrence for Dungeon Masters. Not only are DMs responsible for creating a playable world for their players, ...