With the latest Nvidia drive to make people jump onboard the PhysX bandwagon, we did a quick and dirty test with the help of Nvidia’s own particle fluid demo. We actually have a PCI PhysX cards from ...
Nvidia has officially retired 32-bit PhysX support on its latest RTX 50 series GPUs, marking the end of an era for the once heavily marketed physics simulation technology. According to Tom’s Hardware ...
One of the controversies surrounding the ongoing launch of the GeForce RTX 50 series concerns the fact that it has dropped hardware acceleration for PhysX effects in 32-bit games. This affects the ...
Saw this failure of support coming the very day NVIDIA started weaseling their bullshit proprietary (at the time) PissX garbage into games in the first place. It's what happens when you let ...
Nvidia dropping 32-bit PhysX from the RTX 50-series' CUDA infrastructure is another sign that game preservation can't depend on those making gaming hardware. Reading time 4 minutes Nvidia’s GeForce ...
Nvidia's PhysX and Flow SDKs are now completely open-source under the permissive BSD-3 license. If you've been a part of the developer community, these libraries have been open-source since late 2018, ...